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My reservations may be based on out of date experiences so I should give it a shot really. I would prefer it was open source (Quick is but the Core isn’t) so the community could bug fix. I may try this one out - powerful and can be extended. However its hard to tell if this is the framework or the developers.
#Games made with gideros android
#Games made with gideros code
Quick is a good code swapping RAD environment.Seems good for getting up and running quickly - I cant see any great games made with it but good for first timers I reckon. Anecdotally people on line are saying bugs take a long time to fix.If something is not supported then your a bit stuck (unless you have the top tier account type I think).There is a free version which could be used for RAD dev.
#Games made with gideros for android
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Not be really expensive - ideally for me thats not really more than a few hundred dollars a year.Support as many platforms as possible (Android and iOS a must).I know I have left many out but these looked like the most promising from my research. These are just my first impressions after a quick look at the below so will not be a detailed comparison. It would also be great to be able to target more than one platform with the same codebase. 1 on Amazon UK for a couple of months) and its also how I kick started my Android career - but they have all been in Java and mostly Android only (one was an Applet - yikes!). I have written a few simple 2d games before, some more successful than others (one sat at no. The more I look into this the more options there seem to be! I went to a talk by a Corona guy recently which made me interested in this again so here goes. I am writing this post as I am looking into learning a cross-platform mobile game framework.
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